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Dingoo A320 News is the place to find all the very latest homebrew and Emulation news about the dingoo a320. Part of the DCEmu Homebrew & Gaming Network.

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21:28 November 19th, 2009

Fceu320 v0.1 - fceux port for Dingux

Posted By: wraggster

News via http://boards.dingoonity.org/dingoon...rt-for-dingux/

A new NES emulator has been released by the gama!

FCE Ultra is an Open Source Nintendo Entertainment System emulator that also supports emulation of the Family Computer Disk System



Quote
Hi, this is a port of FCEUX for Dingux.
I was working on the NESEMU port but i found about fceux and decided to give
it a try since it was a more mature emulator.

You can download it here.

If you don't know how to install an app for dmenu, you can read the INSTALL file or search
in the forums for a more complete tutorial.

This is what i have done so far:

Features

- Based on fceux version 2.1.2
- Great compatibility
- Builtin nsf player
- FDS support
NOTE: You must put a copy of your fds bios (disksys.rom)
in the /local/home/.fceux folder.
- Fullscreen support
- Zipped roms


Here is the release post:
http://boards.dingoonity.org/dingux-...rt-for-dingux/

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0 comments - Last Comment By wraggster

21:02 November 18th, 2009

XFlib goes Dingoo WIP

Posted By: wraggster

News via http://boards.dingoonity.org/dingoon...es-dingoo-wip/

XFlib goes Dingoo WIP

Alekmaul is about to port XFlib to native Dingoo. More about XFlib can be found here: http://www.xflib.net/


Quote
To help devs on OS native, i'm going to implement a multimedia lib for Dingoo OS Native.
This lib is a port of xflib and will help you to make game for OS native.

What will you have in it :
- Multiple Backgrounds handling (tiles / bitmap in 16 bits mode), with gif /jpeg and perhaps png support if i solve pb with std functions
- Text handling
- Sprites (with rotation)
- wav sound support (4 channels with 16 bits unsigned, 22050 khz)

I think the lib will be available at the end of this week (so you will have enough time to use it for dingoo digital contest ^^)

If you need some nice feature in it, just tell me, i will try to implement it.


Thanks to alekmaul himself for the news.

Read more about it here:
http://boards.dingoonity.org/dingoo-...ib-on-the-way/

0 comments - Last Comment By wraggster

20:53 November 16th, 2009

Lyngoo Updated to V1.1 - Atari Lynx Emulator for Dingoo A320

Posted By: wraggster

News via http://boards.dingoonity.org/dingoon...dated-to-v1-1/

Lyngoo the Atari Lynx emulator for the native firmware has been updated here is a list of the changes


Quote
v1.1 (15 Nov 2009)
- Added screen rotation controls.
- Added sound on/off control.
- Added CRC32 checks to save/load state.
- CPU Speed set to 400MHz.
- Frameskip disabled; not effective.

Important note regarding save states
The format for save state files has changed in v1.1. This means that save states
from previous versions of LynGOO can no longer be loaded. This is an unfortunate
but neccessary change. On the bright side: save states should now be compatible
with the original Handy emulator and its ports.


Status with regards to some requests I got earlier:

Graphical glitches in Shadow of the Beast and Roadblasters have not been fixed yet.
Saving and loading the config is still not implemented; too much internals are changing still.
Adding a scanline filter is low priority and in reality I may never be able to add it.
Performance enhancements seem unneccessary now that LynGOO runs at 400MHz.

Download: http://www.vdklip.com/downloads/lyngoo-1.1.zip
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4 comments - Last Comment By wraggster

20:15 November 15th, 2009

GnuBoy freeze fix

Posted By: wraggster

News via http://dingoo-scene.blogspot.com/200...reeze-fix.html

In case you have a newer Dingoo without a paw mark on the back, you might have freezing issues with GnuBoy (native). Here’s a fix for the problem.

Update: There has been reports both from people saying it does work and from people saying it doesn't. Feel free to write in the comments if it works / if it doesn't work for you (if you have the dingoo without the paw mark).

This is a fix for memory leaks which caused it to crash on the newest dingoos, those without a paw mark.
I added my implementation of Spiller's great idea for an auto memory reclaim function.
/Harteex

Download Here

0 comments - Last Comment By wraggster

17:09 November 14th, 2009

omgmog's Custom Firmware Flashing Tutorial

Posted By: wraggster

News via http://boards.dingoonity.org/dingoon...hing-tutorial/

A custom firmware flashing tutorial written by our resident admin omgmog, thanks this will likely help a lot of people, especially newbies.

http://boards.dingoonity.org/dingoo-...goo/?topicseen

0 comments - Last Comment By wraggster

17:07 November 14th, 2009

GooPlayer 1.1

Posted By: wraggster

News via http://boards.dingoonity.org/dingoon...layer-1-1-445/



GooPlayer has been updated to version 1.1 and features includes fewer crashes, xm/mod/s3m support, seeking (only ogg) and folder support.
GooPlayer is a music player for the native firmware.

Download Here and Give Feedback Via Comments

0 comments - Last Comment By wraggster

17:05 November 14th, 2009

Manic Miner updated to 1.1

Posted By: wraggster

News via http://boards.dingoonity.org/dingoon...pdated-to-1-1/

Alekmaul has updated his Manic Miner port to version 1.1. This addresses the brightness and hanging issues.

release thread.


Quote
V1.1 : 14/11/2009
# Change palette brightness
# Fix hang when quit and play again

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0 comments - Last Comment By wraggster

17:03 November 14th, 2009

Mplayer for Dingux updated by vimrc

Posted By: wraggster

News via Dingoonity:

Vimrc has released an interesting update for Mplayer on Dingux, providing fixes for some bugs aswell as a note about the mplayer config.




Quote
Serious Bugs fixed:
1. Fix the freezed problem when playing *.rmvb files.
2. Fix the chopping sound when playing *.wma and *.wmv files.

Note:
Inappropriate config file (/home/.mplayer/config) will deteriorate the performance. In fact Mplayer works well without the config file. So if you met several problems, just remove the config file and try it again. The side effect is: Maybe it will cause the sync problem. But feel free to modify the config file or overclock the cpu to mitigate it yourself. Roll Eyes

Now the Mplayer for Dingux should be usable enough . It can handle *.mkv, *.ogg, *. rmvb file well. However, the patched version doesn't support the H264 format, so if you want to play them, use this one (based on 20090903 version, rmvb supported. Unfortunately It still has the freezed probelm when playing rmvb files. But it provides better performance such as smooth forward/backward when playing other formats. )

Enjoy it!


Discussion - http://boards.dingoonity.org/dingux-...ed-version-457

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0 comments - Last Comment By wraggster

22:51 November 12th, 2009

LynGOO updated to v1.0 - Atari Lynx Emulator for Dingoo

Posted By: wraggster

News via http://boards.dingoonity.org/dingoon...dated-to-v1-0/

Spiller has released a new update to LynGOO for Native Dingoo OS. Hopefully this will resolve the freeze issues found on the non-pawed Dingoos. Please leave comments in the release thread.

Release Thread


Quote
LynGOO v1.0
===========

LynGOO is a Dingoo A320 port of Keith Wilkins Atari Lynx emulator Handy.
This port is partly based on a PSP port of Handy, Plynx (http://plynx.dcemu.co.uk).

Do not ask the author for ROMs. I don't have them. Google is your friend.


Usage
==========================================

Follow these steps to enjoy playing Atari Lynx games on your Dingoo:

1) Google for the 'lynxboot.img' file and download it.
Due to licensing restrictions I cannot bundle it with this emulator.

2) Install LynGOO.SIM and lynxboot.img in the GAME folder of your Dingoo.

3) Install your *.LNX files on your Dingoo (for example in GAME/LNX).

4) Select one of the LNX files from the "Interesting game" menu item.

Press SELECT+START to bring up the emulator menu. The volume can be changed
in-game by pressing the left and right shoulder buttons.

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0 comments - Last Comment By wraggster

22:41 November 11th, 2009

Manic Miner V1.0 Released

Posted By: wraggster

News via http://boards.dingoonity.org/dingoon...v1-0-released/

The amazing Alekmaul has ported Manic Miner to the native Dingoo OS. Manic Miner is a platform game originally written for the ZX Spectrum by Matthew Smith and released in 1983.

V1.0 : 11/11/2009

How to play :
Install the APP file in GAME directory of the Dingoo. Go in 3DGAMES menu, and
select manicminer.app tu run the game.

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0 comments - Last Comment By wraggster

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